I am a 3D Animator. I'm currently studying a MA in Animation at the University of South Wales. Previously, I graduated from the University of South Wales with a Upper Second Class Honers studying a BA (Hons) in Computer Animation. My main speciality is animation towards games and film, this ranges from character performance to body mechanics and creature animation.
I'm determined towards a career in the game or film industry. I feel that I can create believable and emotional moments through animation in order to immerse the person in the overall experience. I enjoy studying the character animations, gameplay mechanics, cut-scenes and film shots. Video Games and Films always act as inspiration for my own creative intuition and appreciation.
My curriculum vitae can be found by clicking here.
August 2016 - Febaury 2017
LEGO Dimensions Waves 6-10
This animation project is currently undergoing development. Check back here sometime soon.
Third Year Showreel showcasing game animation created from a video game project.
Doctor Who Vortex (Fan Made) Created using Maya, After Effects, Photoshop and Trapcode Particular.
Particle Effects composited in After Effects, created in Maya & 3ds Max using; FumeFx and Krakatoa.
Second Year Animation Showreel showcasing body mechanical animation work.
Second year performance animation based of a ten second randomly selected audio clip.
A first year run cycle animation that was created with the Morpheus Rig holding a weapon.
Created in Premiere Pro using Photoshop tells a story through music and the moving image.