I am a 3D Animator with a focus driven towards Character Animation. The process of animation has always been intriguing to me because of the way that people can identify with characters and I am fascinated with the way that animation can influence the audience to feel such strong emotions. I see the impact that animation can have on people through the messages and actions it can portray even without dialogue. From a young age I have been exploring with different types of animation, which lead me to undertake a BA (Hons) in Computer Animation and a Masters in Animaton. I am enthusiastic to use my skills and knowledge to create animation which can convey a wide range of meaning, emotion and life. My curriculum vitae can be found by clicking here.
August 2016 - Febaury 2017
LEGO Dimensions Waves 6-10
This animation project is currently undergoing development. Check back here sometime soon.
Third Year Showreel showcasing game animation created from a video game project.
Doctor Who Vortex (Fan Made) Created using Maya, After Effects, Photoshop and Trapcode Particular.
Particle Effects composited in After Effects, created in Maya & 3ds Max using; FumeFx and Krakatoa.
Second Year Animation Showreel showcasing body mechanical animation work.
Second year performance animation based of a ten second randomly selected audio clip.
A first year run cycle animation that was created with the Morpheus Rig holding a weapon.
Created in Premiere Pro using Photoshop tells a story through music and the moving image.